Volterra
Volterra, as we are best known, is a group of close friends and peers who have been designing both characters, worlds, stories, and narrative content for more than 13 years. The group has undergone countless changes throughout the years, but our abilities and love for characters, story, and world building has only evolved since we first began.
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We have had more than 30 members overall, but often times members come and go with the passing years. We currently have 12 main members, some of which including myself were present since the very beginning.
If I ever need to bounce ideas off of others, these people are my top choice every time. Some of them are even seeking a career in Game Design as well. -
We have had more than 15 different projects over the course of our group’s history, each project having an audience ranging from as low as 10 to as high as 60. We find our audiences through our ventures on other games, and ultimately provide a collaborative experience for them to explore at their leisure.
Valtruin
The Valtruin is a personal project of mine, which I have been working on for nearly 7 years. It is a book detailing the story of some of my greatest fictional characters, ones that I have a very unique fondness of as I matured and altered their ideas. Ultimately I wish to one day create a playable game about these characters.
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The story of the Valtruin revolves around the story of a celestial entity, not a god but rather a mortal being born of cosmic proportions. He has a brother, and the two though rather different in their views coexist for a time. However, they then feud resulting in both of them becoming merely shreds of what they once were, and this entity (now only a huge floating soul) finds itself in a strange new realm that allows it to peer into all other realms far and wide. It then continues forth, building upon this strange plane and its vision for what mortal life should amount to, all the while gaining new consorts and followers to share in this vision. One such ally is supposedly the author of the very book the reader is holding.
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Though I am working on this book digitally, I intend to create a unique physical copy for myself as seen bellow, filled with all of the edits and prior ideas throughout its production.
Garden
Since I was little my father has taught me the importance of hard work and labor, and as I’ve grown we’ve only done more and more around our property. My favorite project thus far is our garden, which took us a whole year to build on our own.
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My father and I have worked on several projects, from rebuilding our entire house to garages, field work, and plumbing. We often do this on the weekends, and though it all takes a toll on you it is ultimately rewarding work for your sense of character and worth.
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We have recently begun recording our adventures in making these things, in which usually I play a roll as cameraman for the video making process. You can find these videos on our channel:
Little Red House Home